Guard Tower

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Guard Tower
DEF GuardTower.png
Faction Global Defense Initiative Global Defense Initiative
Role Automated defense
Health 1000
Machine Gun
Damage 12
Projectile type Bullet rounds
Projectile speed 14000
Range 7000
Rate of fire 0.08
Clip size 60
Jargon GT

The Guard Tower is a low-level defense structure used by the Global Defense Initiative.


The Guard Tower is composed by a machine gun mounted below the roof of a watchtower.

Damage table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
12 x2.5 x0.7 x1.3 x1 x0.1 x0.2 x0.33 x0.1 x0.4

Full damage will be inflicted only if the target body is struck completely by the bullet.

Automated defense buildings obtain Veterancy by killing Infantry and destroying Vehicles.


Guard Towers contribute significantly to base defenses, and have lower health and no interior or Master Control Terminal.

The Guard Tower automatically attacks nearby tanks and infantry with bursts of gunfire. It is more effective on infantry than vehicles. The Guard Tower does not deactivate upon destruction of the Power Plant.



They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the Turret. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.

See also

  • Turret, Nod anti-armor counterpart