|Projectile Type||Explosive - Shell|
|Rate of Fire||1.5|
The Titan is the main armor of the Global Defense Initiative from Command & Conquer: Tiberian Sun. It is considered as an improved version of the Medium Tank. It is mainly obtained through Mystery Crates but can be purchased on the map Fort and Toxicity.
The Titan is a large gold walker mech equipped with an antenna at the top and a huge cannon mounted on its right side.
|Base Damage||Headshot Multiplier||Kevlar Armor Multiplier||Flak Armor Multiplier||Lazarus Armor Multiplier||Heavy Armor Multiplier||Light Armor Multiplier||Aerial Armor Multiplier||Building Multiplier||MCT Multiplier|
Full damage will be inflicted only if the target body is struck completely by the shell.
Higher Veterancy ranks will increase the base damage by a specified multiplier.
The Titan is a generic armored assault walker. It boasts a huge cannon that is stronger than the ones mounted on Medium Tanks.
Considering the rarity of "Tiberian Sun" vehicles, it is likely that each team only possesses one at time, so they should carefully protect it since they are usually better counterparts of the "Tiberium Dawn" vehicles.
The Titan keeps the versatility that Medium Tanks had. They can be employed either to attack or defend. A Titan will survive one-on-one head on combat with most ground vehicles, except against a Mammoth Tank or a nearby Flame Tank.
The Titan has more line of sight than most vehicles due to its tall chassis; this will allow the driver to spot opposition earlier while also having the benefit of increased firing range. Also, its cannon fire has a larger area of effect than Medium Tanks, therefore making them more effective against infantry as well.
Anything that counters Medium Tanks will work on Titans. A group of anti-tank infantries can take on the Titan as long as the repairs aren't heavy. Consider employing snipers to assassinate Engineers; snipers might be able to snipe them between the two legs of the Titan.