Anti Tank Mine
|Anti Tank Mine|
|Duration||Permanent until disarmed/replaced/death|
Anti Tank Mine is a gear-dented looking brown object with a pin on top of it that is pulled to set up the mine.
|Base Damage||Headshot Multiplier||Kevlar Armor Multiplier||Flak Armor Multiplier||Lazarus Armor Multiplier||Heavy Armor Multiplier||Light Armor Multiplier||Aerial Armor Multiplier||Building Multiplier||MCT Multiplier|
Full damage will be inflicted only to the vehicle driving over the mine.
Higher Veterancy ranks will increase the base damage by a specified multiplier.
Anti Tank Mines, are anti-vehicle mines available to most of the infantries specialized against vehicles. Anti Tank Mines are primarily used to soften up a rush composed of enemy vehicles; therefore, they are usually deployed at base entrances and chokepoints to protect the base and facilitate the destruction of the vehicles.
Anti Tank Mines are limited; a player can only have two of them deployed anytime. Any attempt to place more after the second one will result in oldest mine being removed out from the game.
Anti Tank Mines will detonate when an enemy vehicle drives over it. It will deal 200 points of damage to that vehicle and possibly any adjacent ones upon impact.
Anti Tank Mines will do some damage to infantries as well, but they will be triggered by them only if they step onto them. Proximity C4 is suited to deal with infantries.